Card hell post mortem
This jam was the first time I took F# and Godot to a game jam. I never used either of them before in a gamejam, with earlier projects either using quicksilver and one simple text adventure game with just TS. I also didn’t have much experience so far with Godot, because although my main project uses it the Godot side is rather simple. Similarly, F# is a language I only use when doing Godot stuff, as this is the only context where I like it more than Rust.